Narrative And Early Access: Supergiant’s Greg Kasavin Discusses ‘Hades’ Development

In the second half of our interview with Supergiant Games Creative Director Greg Kasavin, we discuss their most recent game, Hades, and how early-access feedback impacts game development. You can read part one of our interview here.

Sean
You’ve discussed how you’ve worked to develop these complex, procedurally-generated…

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GeekDad

GeekDad

Geeks and parents from all over the world, writing about what we love. Read all our content at geekdad.com and geekmom.com. Support at patreon.com/geekdad.

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