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It’s an exciting time for those who play Warhammer: Age of Sigmar. As I mentioned recently, the arrival of the new Dominion box is big news in the Warhammer world. Exciting though Dominion might be, it’s not the thing that has turned my attention to the Mortal Realms, Age of Sigmar’s setting. Whilst each iteration of the game develops Mortal Realms, it’s the full arrival of Cubicle7’s Age of Sigmar: Soulbound RPG that has set this fledgling world on fire.
We’re Not in Altdorf Any More.
Yes, I know this discussion has been put to bed and I’m not going to wake it up, but it is relevant to my excitement about Soulbound. I loved the Old World (the original setting for Warhammer). I have many fond teenage memories of battling there and even more so, roleplaying in the Empire. The Enemy Within campaign was my roleplaying pinnacle.
I had huge nostalgia pangs and was mildly irked by GW when they destroyed it all to build the new Age of Sigmar system. Nevertheless, the tabletop game hasn’t looked back since they did so. In the intervening 6 years, GW has worked hard on their canvas, and with Soulbound, Cubicle 7 is adding details to the broad brushstrokes of the GW lore writing team. And the result is glorious.