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10 Things I Learned From ‘Video Games Live’ — GeekMom

GeekDad
5 min readApr 18, 2019

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After waiting several years, I finally got to see “Video Games Live,” and picked up some cool merch in the process. Image: Lisa Tate

Nearly ten years ago, I wrote a story titled “A Geeky Mom’s Guide to the Orchestra” for a blog (International House of Geek) I was freelancing with before I had the fortune to be part of GeekMom, Video Games Live founder Tommy Tallarico was nice enough to send me some comments for it.

Since then I had been dying to get a chance to see this event in person, but it seemed to always pass over our neck of the woods.

Finally, this year, I was able to close out my 50 thbirthday week by taking my family to this incredible mix of classical and contemporary sounds, and multimedia when El Paso Symphony Orchestra hosted Video Games Live in April at the historic Plaza Theatre.

Having waited for so long to see this, I was worried the performance wouldn’t live up my expectations. It well exceeded them, in both its content and performance value.

Tallarico said he created Video Games Live in 2002 to not only show audiences the cultural and artistic significance of video games, but as a way to introduce younger audiences to the performing arts. Judging from the performance I attended, he achieved both these goals, and I learned quite few things about the show and the legacy of a gaming it celebrates:

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GeekDad
GeekDad

Written by GeekDad

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